AI Insights · Timothy · April 2021
France's Top Arcade Sports Android Apps in Q1 2021
A look at the performance of the leading Arcade Sports apps on the Android platform in France during the first quarter of 2021. Sensor Tower provides a detailed analysis of downloads, revenue, and active users.
In the first quarter of 2021, the Arcade Sports category saw significant activity on the Android platform in France. Sensor Tower's data reveals the trends and performance metrics of the top applications in this category.
Jump Dunk 3D, published by VOODOO, experienced a notable decrease in downloads, starting the quarter with 128K and ending with 11K. The weekly active users also followed a downward trend, from 224K in the last week of December to approximately 26K by the end of March. Revenue showed a decline, peaking at $52 and eventually dropping to $10 by the quarter's end.
The Basketball Arena: Online Game by Masomo Gaming witnessed fluctuating revenue, peaking at $4K in early February then gradually declining to $1.6K. Downloads peaked at 32K in late December and saw a dip to 9.8K by the end of March. Weekly active users mirrored this pattern, with a notable peak of 65K in early February, then a decrease to 33K.
Another title from Masomo Gaming, Head Ball 2 - Online Soccer, showed a steady revenue in the $3K-$7K range throughout the quarter. The game maintained a solid base of weekly active users, starting with 248K and ending the quarter with 224K. The download numbers showed a slight decline from 25K to 9.2K.
Wildlife Studios' Tennis Clash: Multiplayer Game demonstrated a robust performance in revenue, with a noticeable increase from $12K to over $20K. Downloads showed growth, starting at 9.9K and rising to 19K by the end of March. The weekly active users also saw an upward trend, from 95K to 115K, before dipping slightly to 114K.
Lastly, Catch And Shoot, also published by VOODOO, had its release in mid-January and therefore lacks data for the entire quarter. The app's downloads surged to 56K in early March and then fell to 1.5K by the quarter's end. Weekly active users peaked at 78K in early March but decreased to 14K. Revenue was not a focus for this app, as it was negligible throughout the quarter.
For more insights and detailed app performance metrics, Sensor Tower remains the go-to source for up-to-date mobile app data.